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Breaking the boundaries require sacrifice

Breaking the boundaries require sacrifice

17 Jul 2024

  • thought
  • story-telling
  • running-the-game

Breaking the boundaries of the game is fun, but if it happens too often and becomes routine it can spoil the fun. To combat this, we can let players part with some valued resource, it might make the moment more valuable as they’ve paid a price.

Sacrifices

  • Magical items
  • Certainty of survival
  • Specific, valuable items
  • Anything that the player feels attached to.

Backlinks

  • Routinely breaking the boundaries is not fun
  • Role-playing, games and story telling

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